/************************************
 * created by Tonk (tonk@ctonk.com) *
 ************************************/

// equipment.h

#ifndef EQUIPMENT_H
#define EQUIPMENT_H

#include "definitions.h"

// I hate predefinitions...
class Object;


class Equipment {
	private:
		int		_location;
		bool	_visible;
		Object* _object;

	public:
		Equipment();
		Equipment( int );
		Equipment( Equipment& );
		~Equipment();

		Equipment& operator = ( Equipment& );

		void	setLocation( int );
		int		getLocation();
		void	setVisible( bool );
		bool	getVisible();
		void	setObject( Object* );
		Object*	getObject();
};

#endif // #ifndef EQUIPMENT_H
